Monday, October 12, 2009

Math Activities & Websites (1st Nine Weeks)

Please use the following activities and websites to practice skills taught during the first nine weeks of school. These activities and websites will also help prepare you for the nine weeks assessment!

2.3 The student will identify the ordinal positions first through twentieth, using an ordered set of objects
Find 20 objects in your home. The student can line up items in a row. The student will identify the ordinal positions first through twentieth.
Websites:
http://www.janbrett.com/piggybacks/ordinal.htm
http://www.aaaknow.com/g23_orx1.htm

2.6 The student will recall basic addition facts, i.e. sums to 18 or less, and the corresponding subtraction facts.
2.10 The student, given a simple addition or subtraction fact, will recognize and describe the related facts which represent and describe the inverse relationship between addition and subtraction.
Flashcards: The student can practice addition and subtraction facts using flashcards.
Websites:
http://oswego.org/ocsd-web/games/mathmagician/maths1.html
http://www.primarygames.com/math/danumba/start.htm
http://www.ictgames.com/funkymum.html
http://www.dositey.com/addsub/Mystery3.htm
http://www.dositey.com/addsub/memoryadd.htm
http://nlvm.usu.edu/en/nav/frames_asid_326_g_1_t_1.html
http://www.dositey.com/addsub/memorysub.htm
http://www.dositey.com/addsub/Mystery4.htm
http://www.aaaknow.com/g34b_ix1.htm
http://www.learningbox.com/Base10/CatchTen.html
http://www.bbc.co.uk/schools/laac/numbers/ch1.shtml

2.5 The student will
a) count forward by twos, fives, and tens to 100, starting at various multiples of 2, 5, or 10, using mental math, paper and pencil, hundred chart, calculators, and/or concrete objects.

2.5b) count backward by tens from 100;
c) group objects by threes and fours; and
d) recognize even and odd numbers, using objects

The student can skip count by twos, fives, and tens to 100. The student can skip count by tens backwards from 100 (100, 90, 80…)
The student can define an even number and an odd number.
The student can find 5 even number and 5 odd numbers in his or her home. Explain why each number is even or odd.
The student can divide collections of objects into two equal groups or pair objects.

Websites:
http://www.crickweb.co.uk/assets/resources/flash.php?&file=washindex
http://www.oswego.org/ocsd-web/games/spookyseq/spookycf2.html
http://www.oswego.org/ocsd-web/games/spookyseq/spookycb10.html
Even and Odd http://www.crickweb.co.uk/assets/resources/flash.php?&file=npmenu

2.25 The student will identify, create and extend a wide variety of patterns, using numbers, concrete objects and pictures.

3.24 The student will recognize and describe a variety of patterns formed using concrete objects, numbers, tables, and pictures, and extend the pattern, using the same or different forms (concrete objects, numbers, tables, and pictures).

The student can find patterns in the real world (e.g. patterns on a butterfly’s wings, patterns on a ladybug’s shell).
The student can identify and extend a growing and/or repeating pattern from a given geometric or numeric sequence.
The student can create a new pattern, using numbers, geometric figures, symbols, or objects. The student can use Legos, blocks, or drawings to create patterns.

Websites:
http://www.ictgames.com/fairyfog.html
http://nlvm.usu.edu/en/nav/frames_asid_184_g_1_t_1.html
http://www.aaamath.com/B/pat.htm
http://www.mathplayground.com/FunctionMachine.html
http://pbskids.org/cyberchase/webisode_1/web_1game.html


2.1 The student will a) read, write, and identify the place value of each digit in a three-digit numeral, using numeration models

2.2 The student will compare two whole numbers between 0 and 999, using symbols (>,<, or +) and words (“greater than,” “less than,” or “equal to”).

The student will identify the place value (ones, tens, hundreds) of each digit in a three-digit numeral.

Websites:
http://www.funbrain.com/cgi-bin/tens.cgi?A1=s&A2=0
http://www.aaamath.com/B/g21b_px1.htm
http://www.ictgames.com/sharknumbers.html
http://www.dositey.com/2008/addsub/Mystery10.htm
http://www.aaamath.com/B/g21d_px1.htm
http://www.crickweb.co.uk/assets/resources/flash.php?&file=ncmenu

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